Helaman's Play By Post Carrion Crown
Changeling Inquisitor of The Inheritor
Female Changeling Inquisitor of Iomedae 1D
NG Medium Humanoid (Changeling)
Init + 6 (4 Improved Initiative, 2 Cunning Initiative); Senses Darkvision 60 ft.; Perception + 6
AC 16, touch 10, flat-footed 16 (+ 5 armor, + 1 natural)
HP 10 (1d8+2)
Fort + 3, Ref + 0, Will + 4
Stability 14 (Base 10 + 4 Will)
Speed 20 ft.
Melee 2 Claws – 3 (1d4+2) and Spear 4/×3)
Ranged Light Crossbow + 0 (1d8/19-20)
Domain Spell-Like Abilities (CL 1st; concentration +3)
5/day—Touch of Good
Inquisitor Spells Known (CL 1st; concentration +3):
1st (3/day)—Cure Light Wounds, Divine Favor
0 (at will)—Detect Magic, Disrupt Undead, Guidance, Light
Str 15, Dex 10, Con 12, Int 10, Wis 14, Cha 13
Base Atk + 0; CMB + 2; CMD 12
Improved Initiative – Your quick reflexes allow you to react rapidly to danger. You get a + 4 bonus on initiative checks.
Burned – You were badly burned once by volcanic ash, torch-wielding mobs, or some fiery accident, and the scars pain you terribly you whenever you are too near to fire. You take a –1 penalty on saving throws against fire effects. In addition, whenever you are adjacent to open flames or are on fire, you take a – 1 penalty on all attack rolls, saving throws, and skill checks until you spend an entire round away from fire. These penalties are not cumulative. (An instantaneous fire effect adjacent to you or affecting you causes this penalty to apply until 1 round after it is gone.)
Focused Disciple – When weaker wills falter, you keep a clear mind. You gain a + 2 trait bonus on saving throws against charm and compulsion effects.
Making Good on Promises – You gain a +2 trait bonus on saves against fear effects.
Suspicious – You discovered at an early age that someone you trusted, perhaps an older sibling or a parent, had lied to you, and lied often, about something you had taken for granted, leaving you quick to question the claims of others. You gain a + 1 trait bonus on Sense Motive checks, and Sense Motive is always a class skill for you.
Diplomacy + 5
Disguise + 5 (Campaign)
Intimidate + 6
Knowledge Arcana + 4
Knowledge Nature + 4 (Campaign)
Knowledge Religion + 4
Perception + 6
Sense Motive + 8
Survival + 2; + 3 to follow or identify tracks
Languages Common, Orc
Domains (Archon – Good)
Monster Lore + 2
Other Gear Scale Mail, Crossbow Bolts (20), Light Crossbow, Spear, Inquisitor’s Kit, 25 gp
Cleric Domain (Archon) – Associated Domain: Good
Cunning Initiative (Ex) – At 2nd level, an inquisitor adds her Wisdom modifier on initiative checks, in addition to her Dexterity modifier.
Darkvision (60 feet) – You can see in the dark (black and white vision only).
Detect Alignment (Sp) – At will, an inquisitor can use Detect Chaos, Detect Evil, Detect Good, or Detect Law. She can only use one of these at any given time.
Hulking Changeling (Annis Hag) (Ex) – The changeling gains a +1 racial bonus on melee damage rolls.
Judgement (1/day) (Su)- Variable bonuses increase as the combat continues.
Monster Lore +2 (Ex) – + 2 to Knowledge checks when identifying the weaknessess of creatures.
Track (Ex) – At 2nd level, an inquisitor adds half her level on Survival skill checks made to follow or identify tracks.
Touch of Good (5/day) (Sp) – Grant + 1 to skill checks, ability checks and saving throws for 1 hour.
Elidal was born to a family living within the city of Vigil in the nation of Lastwall. Her childhood was happy, if uneventful. As she entered adolescence, she began to feel herself called to service in the name of the goddess Iomedae and formally entered the ranks of the church to begin her training. A little too impatient for the quieter life of a priest and a little too free-spirited to be suitable as a paladin, she excelled in her martial training but had a difficult time adhering to the strict doctrines that the church required of its members; she often found herself chastised for using unorthodox tactics and trickery to uncover information and deal with the local assignments given to her. Though her superiors did not doubt her faith and her sincerity, it was decided that perhaps it would be better to assign her to the task of investigating reports of monster attacks and other strange sightings that would occasionally be reported from outlying farms and other villages in the area and to work with any others that might also be sent to deal with these problems. This arrangement suited Elidal just fine, for she felt that her training was of much better use out in the countryside of Lastwall rather than within the protective walls of Vigil.
It wasn’t long after her reassignment, right around her 20th year, that Elidal began to experience strange things. Puzzling dreams in which a voice called out to her. Feelings of being watched. An odd “pulling” sensation within her very being that filled her with a desire to leave her post, and Lastwall, entirely. After prayerful mediation on the matter, she sent in a request for a sabbatical from her current duties in order to follow this strange sensation to see where it would lead her. She would ultimately wish that she hadn’t. Acting on nothing other than what felt to be raw instinct, she had only traveled a short distance across the border between Lastwall and Ustalav before she encountered the ultimate source of the “pulling” sensation she had felt – a horrible hag, taller than any human with clawed hands and skin the color of a fresh bruise. Her true mother. The one truth that her parents in Vigil had never revealed to her, the hag now delighted in sharing – she wasn’t their true child, having been left close to the city of Vigil as a baby and adopted from the local orphanage. And what of her father? The hag merely gestured at one of the many skulls that adorned her lair, all grisly trophies of some sort.
Though horrified and shocked to her core at the discovery of her true origins, she also felt a great surge of anger and shame well up inside of her. With everything that she believed in, stood for, and fought for, to have come from such a monstrous creature was almost too much insult to bear. She drew her weapon and attempted to strike down her ‘mother’, only to be easily batted aside and then gripped tightly by one strong, clawed hand. In a fury, the hag flung Elidal across the cave that was her lair, sending her straight into the firepit that was blazing brightly. She struggled out of the flames, her cloak merrily burning away. Screaming with pain, rage, and sorrow, Elidal did something that she’d never done before. She fled for her life.
After that day, Elidal was never quite the same, both physically and mentally. Her back and one of her arms were badly burned from being tossed into the firepit, leaving her with lasting scars that she takes great pains to cover up if at all possible. Though she never told them how she knew, she confronted her parents about their lies concerning the nature of their relationship – they admitted to having adopted her from the local orphange but stated that they’d never told her because they didn’t want her to grow up with the baggage of wondering about her birth parents. The irony of this wasn’t lost on Elidal and though she knew in her heart that they’d meant well, she felt that she never could quite trust them in the same manner that she once did and their relationship grew more distant. She became more determined than ever to eradicate evil in Iomedae’s name, swearing to eliminate creatures such as her hag mother that preyed on innocent victims and left half-monstrous offspring such as herself in their wake.
How do you know the Professor?
After discovering my true origins, I contacted the Professor to learn all that he knew about creatures like my “mother”.
How close was your relationship and for how long?
Friendly acquaintances, nothing more. We only met the one time, when he traveled to Vigil to meet with me.
Why do you think, he chose to think of you among the many hundreds that he had worked with or had known?
I’m not sure, but I suspect it had something to do with the unusual nature of my request combined with the unusual nature of me.
Why are you in Ustalav?
I’m currently in Ustalav to attend the Professor’s funeral as well as the reading of his will.
Do you live here?
I normally reside in Vigil, in the nation of Lastwall.
Are you studying?
Not currently, but knowledge is power and so I try to never shy away from learning something new.
I don’t have any family in Ustalav; my parents and younger brother live in Vigil like I do.
Not as such; I enjoy learning but I’ve never much patience for delving into the deeper aspects of academics.
What are you doing for a living?
I aid in the cleansing of the countryside of Lastwall from evil creatures and foul influences. I keep enough of whatever I might earn to pay for my living expenses and equipment; the rest I tithe to the temple of Iomedae.
What drives you?
My dedication to the goddes Iomedae and cleansing of mortal lands from whatever evils may lurk there.
What are your passions and what are your goals?
To stamp out evil and chaos wherever I may find it and to share the teachings of Iomedae with others.
What do you fear?
I’m afraid of fire; I try to avoid being very close to any sort of open flame and fire magic, while undoubtedly useful, sets my teeth on edge.
What do you hate?
Hypocrites and those who actively seek to corrupt and mislead others.
Do you have any secrets?
My true mother is a hag, a horrible creature that delights in spreading murder and misery in her wake. This makes me a half-monster, what the Professor called a ‘changeling’. Once I become strong enough and have like-minded companions willing to aid me, I plan to return to my “mother” one more time – to slay her.
What is your appearance and how do project yourself to others?
I’m on the short side for a human, with skin that is oddly pale but not as a result of illness. My hair is black and my eyes are mismatched in color – one is green like an emerald and the other is the gray of a bleak, wintery day. My armor is plain, but obviously well cared-for. I carry a simple spear as my weapon of choice and wear a holy symbol of Iomedae around my neck. I exude a manner of quiet confidence.
How far removed from that is your self image?
Though to others I may look like a case study for the variety found in the human appearance, I’m a half-monster. I pledged my life to the forces of goodness but my very existence is a result of the machinations of an evil being; I struggle constantly to reconcile these two facets of myself with one another.
Finally come up with 2-3 personality quirks and a catch phrase or a habit if you can.
(1) I wear a small ring on my left hand, a gift given to me by my parents when I pledged my life to Iomedae. When I’m in deep thought about something, I tend to tap it on any available surface.
(2) I don’t take well to teasing about my height.
(3) All of my favorite songs are children’s songs.